In this first, official, Mac implementation of HyperBowl, move the mouse (or swipe the trackpad, or use the keyboard) to push the bowling ball around richly imaginative fantasy worlds Enjoy the scenery, but remember to head for the pins!
Play 1-4 players in the original Arcade Mode or in single player mode. Features the original six bowling lanes: Classic, Rome, Forest, High Seas, San Francisco and Tokyo, plus several all-new lanes!
***** Reviews for the iOS version *****
MacLife lists HyperBowl as one of the Greatest iPhone Apps of 2009 - "Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
SlapApp says "HyperBowl definitely portrays a retro arcade feel that’s consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
Smartphone Review - "HyperBowl is one wild bowling experience."
SmartAppDevelopers - "Easy to play yet challenging. Great setting design."
HowsMyApp rates HyperBowl 5/5 for Entertainment and Value.
Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version."
iViewApps - "HyperBowl is a 3D bowling app that reinvents the bowling game!"
NineOverTen - "an interesting diversion from typical bowling games on the iPhone"
Unity Insider - "This exotic mixture of parkour and bowling offers everything a casual gamer needs."
My five-year old nephew - "Good!"
***** Game Info *****
Visit the game site http://hyperbowl.rocks/ more information and the Facebook page http://facebook.com/hyperbowl for the latest news.
HyperBowl is a trademark of Hyper Entertainment, Plc.
Special thanks to all our fans on the HyperBowl Facebook page for their support and enthusiasm
The HyperBowl Bug Reporting Hall of Fame:
Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff, Elijah Taylor.
Localization assistance provided by Veronique Gauthier (French), Ubinuri (Korean) and Raymond Chow (Chinese).
This version of HyperBowl is built with the original HyperBowl art and sound assets licensed from Hyper Entertainment, the Unity game engine from Unity Technologies, MacXWare FontLibrary, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, Lens Flare and Simple Particle Pack by Unity Technologies, Etcetera plugin by Prime31 Studios, Finger Gestures by Fatal Frog Software, Localization Manager from M2H Game Studio, and iTween library by Pixel Placement.
New lanes utilize Mushroom Land from Manufactura 4k, Penelope from Unity Technologies, Campfire Pack from Dreamdev Studios and the Cartoon Snowboard Funpack from Stefan M.